The Villa serves as the main Structure of the map - the two levels are near-identical in layout, though the bottom level offers much more cover, whereas the top level is open to the majority of the map.   ···  
The upper level also features destructible wooden floors that may be used to drop down where there is a teleporter to the Upper Jetty, or a side exit with easy access to Supports, Grotto, and the Upper Cavern.   ···  
This area serves primarily as a flanking route for the Mine and the Aqueduct side of the map, but is also home to some very valuable realestate; it is a great vantage point for the rest of the map, though exposed.   ···  
Technically part of the Grotto, this section is Bottom Mid - it is a great place to lure an over-confident enemy in order to get the drop on them, or turn the tables of an earlier, higher firefight. Provides ample cover, too.   ···  
This is the Side Passage that may be used to either enter or exit the lower level of the Villa - features a pretty good weapon, and a rare grenade for good measure.   ···  
The Mine is a prime lookout but very cramped, and not defensible from the rear - you will attract grenades if you try to camp here. It allows easy access to the Upper/Rear Cavern, and dropdown to the Grotto.   ···  
Probably the smoothest incline on the map, this section leads up to the front of the Mine, and offers some useful cover from the rest of the map - multiple routes wind their way towards the Rear Cavern   ···  
The Blue Grotto Winds all the way through the lower level of the map, connecting the Villa to the Mine and Upper Cavern walkways - cramped quarters and elevation changes make this a good place to turn the tables.   ···  
  ···  
Using Format